Skyborne Games

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  • Games
  • Team
  • Careers
    • 2D Animator
    • 2D Technical Artist
  • Contact

Careers

Opportunities to work with our talented
and passionate team.

Hiring Collaborative Ninjas

Skyborne Games (Canada) is an indie mobile studio dedicated to crafting charming 2D cozy idle games that bring moments of calm and delight to players. Founded in 2015 by developers from Riot Games, Electronic Arts, and DreamWorks Animation, we’re a small, passionate team where everyone contributes ideas and craft to build meaningful player experiences.

Our ideal teammate cares deeply about how things feel, loves making beautiful and responsive interactions, and enjoys wearing multiple hats in a fast-moving, collaborative environment.

We’re looking for an Intermediate Technical Artist (2D Generalist) to join the Adorable Garden team — someone who can bridge art and code, bringing to life delightful UI, effects, and smooth workflows that make our games shine.
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This position begins as a 3-month full-time contract, before transitioning into a full-time employee.
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Fully remote within Canada; relocation to British Columbia is preferred but not required.

Our Values

We like to keep things simple at Skyborne Games. These two core values guide each Skyborne team member. 
  • Mutual Respect: Making games is hard. Conflicts will arise. We resolve conflicts by respecting the views of each other and finding the best possible solutions.
  • Continuous Learning: We afford each other space to try new things, fail and pick ourselves up!

2D Art Generalist (Intermediate)

Responsibilities
  • Collaborate with Designers, Artists, and the Tech Art Lead to bring intuitive, joyful UX and 2D art to life in Unity (C#)
  • Support UX design and implement UX for new features and live events, ensuring they feel polished and player-friendly
  • Write clean, maintainable UX code following Model–View–Controller principles
  • Add personality and charm through UI animations and VFX.
  • Import, manage, and organize assets through our data-driven art pipeline
  • Build or improve tools and scripts to make creative workflows faster and smoother
  • Optimize art and code performance to keep gameplay smooth across devices
  • Collaborate with artists to troubleshoot and solve technical art issues.

Requirements
  • 3+ years of professional experience in the game industry
  • B.S. in Computer Science or related technical fields preferred (artists with strong technical fundamentals welcome!)
  • Highly proficient in Unity C#
  • Strong understanding of data structures, algorithms, and optimization
  • Proficient with one or more of: uGUI, Mecanim Animation, Particle System
  • Experience managing content pipelines for games
  • Awareness of how art and performance interact in real-time environments
  • Curious, detail-oriented, and enjoys solving creative and technical problems as part of a team

Preferred Requirements
  • Python scripting or tooling experience
  • Ability to design or create UI art
  • Demonstrated ability to improve game feel.
  • Familiarity with AI-assisted or traditional video production (Premiere Pro, After Effects)
  • Shipped and supported mobile game(s)
  • Basic audio editing knowledge

Why Skyborne?
  • Join a small, supportive, and creative team where your ideas matter
  • Directly shape the look and feel of our games enjoyed by many players
  • Experience open communication and transparency across disciplines
  • Grow your skills in a cozy but ambitious studio environment
  • Work fully remote with flexible hours (core hours 10AM–3PM Pacific Time)
  • Enjoy a two-week studio-wide winter break
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Application Process
  • Submit your application to [email protected]. Please include your cover letter, resume and portfolio or demo reel.
  • Clearly state your current work authorization status in Canada and whether you will need Canadian visa sponsorship in the future.
  • In your cover letter tell us about the last three mobile games you enjoyed and why they resonated with you.​
  • Successful applicants will join the team on a paid full-time contract for 3 months before transitioning to a full-time employee.
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